![]() Also, now it's almost mandatory to use 3DSMax or Blender to have your track not look like crap, as you can use plenty of fancy effects like bump maps, peculiar maps, shadows, bake maps, etc.ĭon't like politics? Too bad, it's-a Mario time. I think the software used is mainly Wexos' Toolbox. It's been possible for a while already (2 months). What tool(s) are you using for creating models?įrom what I know there are no existing converters for WiiU model files that are not part of the Nintendo SDK or has there been a development recently? Hooray, the Wii U section is finally getting activity!Īlso, I'm excited to see the awesome custom tracks people post here, and I'll definitely try them out for myself! There is also another DS Luigi's Mansion in progress by victormr21. I wanted to start with DS Waluigi Pinball and Luigi's Mansion, but i still have trouble with model importing, so i better start with a simple track: Yeah, Mario Kart 8 custom tracks are finally (but still painful) possible. Main - WiiU game hacking and emulation - Mario Kart 8 - Custom Tracks Mario Kart 8 - Custom Tracks - Kuribo64 Views: 17,652,057Ġ users reading Mario Kart 8 - Custom Tracks | 1 guest ![]()
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